Turrets

The turret is your weapon. CyberTankz has 11 standard turrets, each with its own damage profile, rate of fire and role. Like hulls, every turret upgrades from M0 to M3. Damage is shown as a minimum–maximum range; most weapons also fall off with distance. All values below are read straight from the server config.

All turrets at a glance

TurretDamage M0Damage M3Rate of fire M0Rank
Smoky220 - 280440 - 56030.01
Firebird320/sec720/sec1
Twins88 - 105170 - 210190.01
Railgun680 - 10601330 - 19908.02
Hammer5751113150.01
Vulcan270/sec476/sec30.01
Thunder420 - 680780 - 110017.13
Freeze390/sec800/sec4
Shaft550 - 680900 - 106017.65
Isida600/sec1062/sec10.756
Ricochet190 - 230320 - 380100.06

Sorted by M0 price. Rate of fire is shots per minute; Shaft and Railgun charge instead of firing continuously. Continuous weapons (Firebird, Freeze, Vulcan) show damage per second, and Isida’s figure is healing per second — it is a support weapon.

Every turret in detail

Smoky

Smoky

Medium-caliber tank gun. It is used in light and training tanks. It is wide spread used because it is affordable and easy to operate. If you want to act like a guenilla, it certainly suits your needs. Fix it on light armor and enjoy speed among monster tanks.

Skins: Smoky XT

Critical hit: 15.0% chance for ×1.268 damage.

StatM0M1M2M3
Damage220 - 280290 - 370350 - 450440 - 560
Impact force150210272330
Rate of fire30.0/min31.6/min34.3/min37.5/min
Turret turn rate57.3°/s63.0°/s74.5°/s103.1°/s
Critical chance5%10%14%20%
Price (crystals)Free11 000114 800268 600
Unlocks at rank1102227
Firebird

Firebird

In close city quarters battles, there is no better weapon than a flame spitter. This is a weapon of mass destruction The heat will melt down any tank and its crew. This weapon is highly effective in a confined space on slow moving tanks.

Skins: Firebird XT

Critical hit: 5.0% chance for ×1.25 damage.

StatM0M1M2M3
Damage320/sec440/sec560/sec720/sec
Range23.7 m25.6 m27.5 m30.0 m
Spray angle9.4°15.9°22.8°31.2°
Turret turn rate91.7°/s103.1°/s126.1°/s171.9°/s
Price (crystals)1507 10094 600275 000
Unlocks at rank182029
Twins

Twins

This fast plasma gun with two tubes will melt enemy in seconds. Just remember that forced plasma generator, hid in this baby, eats a lot of energy, and gunfire accuracy is not the best ideal for dynamic firefight on a mid-distance.

Skins: Twins XT

Critical hit: 6.0% chance for ×2.35 damage.

StatM0M1M2M3
Damage88 - 105114 - 139140 - 172170 - 210
Impact force83108132160
Rate of fire190.0/min191.5/min192.0/min193.5/min
Range60.7 m65.2 m69.8 m75.0 m
Turret turn rate80°/s106.8°/s121.2°/s133.5°/s
Price (crystals)15035 100132 600259 000
Unlocks at rank1141927
Railgun

Railgun

If mid-caliber guns are not enough for your self-expression, this toy is right for you. Large-caliber gun with huge muzzle speed and uranic core shells. You can get several targets with a single shot, because it goes through the enemy. Complex recoil reduction system needs a lot of power to function. Ideal for long-range trench warfare and sniping.

Skins: Railgun XT

Critical hit: 23.0% chance for ×1.25 damage.

StatM0M1M2M3
Damage680 - 1060900 - 13701110 - 16801330 - 1990
Impact force280419560700
Rate of fire8.0/min8.2/min8.5/min8.7/min
Turret turn rate34.4°/s40.1°/s57.3°/s80.2°/s
Price (crystals)25031 40096 100218 300
Unlocks at rank2131826
Isida

Isida

The idea of this unique weapon arose in the times of the cold war but was realized only with development of quantum physics and nanotechnologies. The heart of this wonder-machine is generator of nanorobots able to reproduce or destroy the structure of any non-biologocal material. The weapon is equipped with impulse emitter which allows to transport nanomass in the magnetic channel at a distance of about twenty meters. Molecular material, derived during nanorobots functioning in the mode of target destruction, is used to fix own chassis.

Critical hit: 5.0% chance for ×1.5 damage.

StatM0M1M2M3
Healing600/sec753/sec922/sec1062/sec
Damage drain800/sec1000/sec1220/sec1400/sec
Rate of fire10.75/min10.13/min9.52/min9.0/min
Healing radius35.9 m40.88 m45.79 m50.0 m
Turret turn rate74.5°/s83.1°/s97.4°/s120.3°/s
Price (crystals)1 80018 60068 000206 900
Unlocks at rank6101623
Thunder

Thunder

This ''Type 2'' middle-caliber gun is the best choice for dynamic battle. Splash damage(make sure you won't hit yourself) allows you to attack a group of enemy vehicles. Equiped with light armor Thunder is one of the most dangerous weapons on the battlefield.

Skins: Thunder XT

Critical hit: 23.0% chance for ×1.289 damage.

StatM0M1M2M3
Damage420 - 680550 - 830680 - 990780 - 1100
Impact force135196257300
Rate of fire17.1/min19.0/min22.2/min26.7/min
Range53.5 m59.6 m65.7 m70.0 m
Turret turn rate45.8°/s51.6°/s65.9°/s91.7°/s
Price (crystals)50038 600110 500206 200
Unlocks at rank3141923
Freeze

Freeze

The concept of «Freeze» weapon system was created in the desolate Russian village. Using old broken refrigerator «Sever» and vacuum cleaner «Buran» local inventor made «freeze thrower». Professional engineer who had been fishing near the village noticed this invention and brought it to the Zhukov Research institute. There clumsy «freeze thrower» became fomidable «Freeze» gun. It showers enemy with the chemical composition based on freon. Victim gets damagers and all its movements and processes become slower. Thought a flow of flame can unfreeze target.

Critical hit: 3.0% chance for ×1.6 damage.

StatM0M1M2M3
Damage390/sec540/sec690/sec800/sec
Range24.8 m26.7 m28.6 m30.0 m
Spray angle20.0°23.5°26.2°30.0°
Turret turn rate83.1°/s93.4°/s111.7°/s146.1°/s
Price (crystals)60022 60061 400221 500
Unlocks at rank4111524
Ricochet

Ricochet

«Ricochet» plasma gun is a new secret project of Siberian scientists. To produce this gun team of 22 high-class professionals have been working in the underground bunker more then three years without permission to exit on the surface. And their have created unique weapon. It throws plasma charges cloaked with «clever» minus-field. When such charge hits the tank it explodes but it bounces of any other surface. So using «Ricochet» you can defeat even targets out of over visibility range. But be careful! Do not stand in the way of a released charge, so you can do damage to youself.

Critical hit: 7.0% chance for ×1.349 damage.

StatM0M1M2M3
Damage190 - 230240 - 290290 - 350320 - 380
Impact force146183219240
Rate of fire100.0/min104.3/min107.1/min120.0/min
Range67.4 m72.3 m77.2 m80.0 m
Turret turn rate74.5°/s83.1°/s97.4°/s120.3°/s
Price (crystals)1 90024 30089 200272 100
Unlocks at rank6111829
Shaft

Shaft

The Shaft gun was designed by scientists who gave its enormous possibilities. It can make coffee, deliver pizzas, pay bills, but its main feature is the sniper mode, which allows you to stay one step ahead of your opponents. Get a unique opportunity to fight in long and short distances, as you can shoot without using a sniper scope.

Critical hit: 18.0% chance for ×1.268 damage.

StatM0M1M2M3
Damage550 - 680690 - 830840 - 990900 - 1060
Aimed shot damage1500189723382947
Impact force167233301330
Rate of fire17.6/min18.8/min20.0/min21.4/min
Turret turn rate28°/s30°/s34°/s40°/s
Price (crystals)1 20017 900103 600207 200
Unlocks at rank5102025
Hammer

Hammer

Engineers chose to use unorthodox methods to create this turret. Instead of armor-piercing shells, it uses a shrapnel projectile with tungsten arrows, and its reloading system is replaced with a robotic cylinder, not unlike a revolver. A final result is a reliable tool for nailing tanks into the ground. The only thing left is for the tanker to get close to the enemies, since the turret's rounds spread too much over long distances.

Critical hit: 13.0% chance for ×1.527 damage.

StatM0M1M2M3
Damage5757569341113
Impact force18263442
Rate of fire150.0/min105.5/min109.2/min115/min
Range50.4 m55.2 m60.1 m65.0 m
Turret turn rate70.0°/s80.7°/s95.3°/s112.2°/s
Price (crystals)35037 000117 000455 000
Unlocks at rank1121826
Vulcan

Vulcan

Cannon for combat at medium range. It has instant damage delivery, a limited maximum damage range, and a linear damage falloff. Outside the minimum damage range, does not deal full damage. From balloon cannons, it inherits the mechanics of the striking element in the form of a thin non- discrete jet of bullets (which do not fan out when the turret turns). Before the start of shooting and after the end of shooting, pauses are necessary for spinning up and stopping the barrels. It can shoot endlessly, however, after emptying the tank, it begins to gradually heat up the tank, which leads to receiving self-damage from burning. The amount of burning damage and its duration is determined by how long the shooter fires with an empty tank. «A jet> of bullets exerts a physical effect on the target in the form of pressure. The gun has a gyroscope that compensates for the shift in the direction of fire when the hull turns (either independently or due to physical impact from an enemy hit). It has a vertical auto-guidance.

Critical hit: 1.4% chance for ×3.75 damage.

StatM0M1M2M3
Damage270/sec357/sec397/sec476/sec
Impact force5585111136
Rate of fire30.0/min31.6/min34.3/min37.5/min
Range130.4 m154.8 m179.1 m200.0 m
Turret turn rate57.3°/s63.0°/s74.5°/s103.1°/s
Price (crystals)45028 30082 700232 350
Unlocks at rank1122027

Special turrets

Event and mode weapons. They are not part of the normal M0–M3 upgrade path.

Terminator

Special Terminator

An improved version of the «Railgun» cannon, surpassing all its existing modifications in characteristics. The already powerful «Railgun» of the third modification is inferior by a head to its analogue XT. It has a bold and technological appearance that will be remembered by enemies until the end of days. As long as the tanker has this powerful unit, nothing threatens him. Alas, this weapon was produced in limited quantities and not everyone will be able to buy it in time. So it's better to hurry up to have time to become its owner.

Critical hit: 20.0% chance for ×1.289 damage.

StatM0
Damage65 - 100
Impact force150
Rate of fire5.5/min
Turret turn rate95.4°/s

Augments

Between modifications, ten micro-upgrades raise a turret's stats step by step. Fully upgraded turrets can also equip an augment — a modification that reshapes how the weapon behaves, trading one property for another rather than simply adding power. Every augment and the exact stat changes it applies are listed on the augments page.

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